![]() ![]() ![]() ![]() The Mountain of Light is the daughter of the Sun and the Bazaar, making her a half-Judgement.Also called the Sun-Beneath-the-Sea, it lurks to the East, where new scents arise. Salt is a former Judgement who left its past behind.In the Sunless Skies timeline it reigns over Albion in the King of Hours' absence. The Clockwork Sun is the Admiralty's second, more successful artificial star.The Dawn Machine is an ambitious and dangerous artificial Judgement, built by the Admiralty.The King Who Speaks was the Halved's other half.The Halved is the Sable-Sun of Eleutheria, formerly known as the King who Wars.The King of Hours was regent of what is now Albion until his death.The Garden-King was the Regent of the Reach until his death.The Red and the Gold are mentioned in relation to the White not much is known of them individually.The White is the spymaster of the heavens.The Sapphir'd King is the Sun of the Blue Kingdom, where he rules as king of the dead.The Sun is the Judgement of the Earth and of Mankind, at least for those dwelling on the Surface.There are still some living, like the Sapphir'd King, who lives in the Blue Kingdom and rules it with impunity. The British Empire chose to take advantage of their deaths, abandoning London and colonizing the Judgements' empty domains. īy 1906 in the Sunless Skies timeline, it became apparent the Judgements were dying off, with someone or something killing them one by one. Through arcane research and dedication bordering (and often well past) the bounds of insanity, the anarchists are slowly devising methods to make the lights go out, as part of their quest to achieve the Liberation of Night. revolutionary bent, the Judgements are not unstoppable quite the opposite in fact. The Judgements do not take kindly to the breaking of this rule, and it is part of the reason why the Bazaar is here in the first place (and to a lesser extent, us humans). All entities are set to a certain rank, and contact is strictly professional (in most cases). Furthermore, Judgements adhere to an immensely strict hierarchy, called the Great Chain of Being, which is similar to a caste system. They often use Couriers such as the Echo Bazaar and the House of Rods and Chains to send messages to each other. Judgements communicate via the Correspondence, a particularly incendiary form of language. Intriguingly, Judgements are also multicellular, and their insides are composed of flesh and bone in fact, they appear to be vertebrates. If such souls manage to escape being used in dark rituals and other quests for power, they may hatch into stars of their own. ![]() Like all beings, Judgements have souls, known as Judgements' Eggs these may function as their spores, their offspring. er, strong recommendations rather than mandatory rules. For those who merely live outside of a Judgement's gaze, as is the case for most denizens of the Neath, the laws may become. Few beings exist entirely outside their influence, such as the inhabitants of Parabola and those who resent the Judgements' complete dominance of the universe. Every star in the night sky, even our own Sun, is a god to their respective planets and subjects. They are the ultimate lawmakers of the universe, and all under their eternal light adhere to their rules. And a reckoning, as the saying has it, will not be indefinitely postponed." Īs powerful celestial entities, the Judgements oversee the lesser beings that exist beneath them. "But the laws of the Judgements, whose mask is God, are present even here beneath the earth. ![]()
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